Glad to share what I've learned from fighting my AVX into shape, though. If mine hadn't have had the bad electronics I would still be using it. These are things I learned over years of fine tuning with my AVX. And can miss by a mile.īut in my opinion, HOME for most mounts would be best served by using the basic starting point for that particular mount. 001" on Earth, equates to a long ways in relation to outer space. That is ALTitude, just to be clear.īut if you bring the mount in, or dolly it around, you basically need to start almost from scratch. But I would have to tweak my ALT by changing the pressure on the ALT adjuster. Scroll to the bottom until you see the vehicle controls section. So when I set my Telescope back in the clamp it was close to Polaris (And the North Celestial Pole. Enjoy: Front-flip & Back-flip: Press escape to go to the game options. (Yep, years.) I only remove my telescope at the clamp after unplugging my harness, and covered the mount until the next night or session. I do DSO imaging, so I am far more critical than most about my Polar alignment, and leave my mount set up for years. Still, the Alt and Az will be pretty close to begin with. Slightly, even if you hit the same spots, but the mount has been moved. The next time you roll it out, everything has changed. If you move the mount (As in roll it back inside) you've lost all your hard work. When you go into the hand control and tell the AVX to Go-To Home, the mount comes back to being parked for the next night. Then go into your hand control and set that position as your HOME position. (I use to do my Polaris aiming via my Main Telescope) Instead, you have your mount at the beginning marks, and adjust your Elevation and azimuth to center up Polaris. Because like Skip said, you will get something besides your beginning position where the course (very course) markers are to begin with. Also, check out our Gaming Guides, Windows Guides, Social Media Guides, iPhone, and Android Guides to know more.That my point, trying to hit home position before rolling my gear back into the garage. For more gaming updates, subscribe to our YouTube Channel. That will enable you to get accustomed to new binds. For those of you playing more than one character, have a logic behind the way you configure binds on them. Try to use similar keybinds across various characters. In this way, even if you don’t properly recall the bind for any ability, you have a rough idea of what it must be bound to. Side Mouse Panel 1 to 12 – It is better to go with the default settings here.Įnsure that your keybinds make proper sense to you.Mouse Button 5 and/or 6 – Used almost exclusively for DPI switching.Mouse Button 3 and 4 – If you do not have an MMO mouse, use these for rotational abilities.Otherwise, it is better not to use this keybind. Middle Mouse Wheel Click – This is a nice bind if you have not bound Scroll Wheel up/down.Scroll Wheel Up/Down – Bound to camera zoom in/out by default.However, remember that binding anything to F4 and using ALT as a modifier is a bad idea. However, you must ensure that your NumLock is turned on. Any of the NumPad keys can be used for this purpose. Remember that blank keybinds on a mouse or binds connected to the mouse’s have to be remapped in the “Actions” tab of your software. Whichever kind of mouse you use, some keybinds will be universal while others will be exclusive to MMO mice. MMO mice add more than twelve available keybinds, and are thus quite popular. The other type is the MMO mouse with twelve buttons on the side panel and 2 buttons behind the scroll wheel. The first one is the classic five or six-button mouse, with two extra buttons on the side and one just behind the scroll wheel. There are basically two types of gaming mice. Spells generally used with modifier keybinds include defensive or offensive abilities with exceptionally long cooldowns, utility potions, or spells. How do you summon a random mount There is now a Summon Random Favorite Mount. For example, you can keybind “X” to a certain spell and then keybind “Shift+X” to a totally separate spell. First keybind abilities as a “combo” by hitting the modifier. Basically, the three modifiers you can use are SHIFT, CTRL, and ALT. These keys enable you to use a combination of keys as a keybind. CAPSLOCK – Try checking your keyboard software to re-assign another function to this key.
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