The ending of Act I as well as the beginning of Act II should give you enough XP to have 4 spare talents the first time you can meditate in Act II. Master Alchemist These achievements are unlocked through getting the penultimate ability in every branch of the skill tree, meaning Combat Acumen (Swordsmaster), Sense of Magic (Master of Magic) and Mutant (Master Alchemist).įrom the base, you need 7 Talents to reach Combat Acumen and Sense of Magic and 8 Talents to reach Mutant. The runes represent: "S"-rune -> animal, "Harp"-Rune -> art, "Hourglass"-Rune -> time, "diamond"-rune -> sky These poems will always reference an animal, something artsy, a notion of time and the sky. This order is given by a randomized poem in each room. The runes in each room have to be activated in the right order for the chests to open. There are four nests in the Old Quarry and three more in the Harpy Lair (accessible through the quest "Hunting magic")Īct III: Take the Gargoyle contract and open the chests in the three rune rooms across the map. The Harpy Queen will be killed during the main questline, the Harpyies can be exterminated by crafting Harpy traps, placing them on the ground and letting the Harpyies take them to their nests. Do this on Iorveth's path on an Easy/Normal/Hard run since fighting the Endrega Queens in Act I on Insane is straight up suicide.Īct I: Take the Nekker and the Endrega contract and exterminate both speciesĪct II: Take the Harpy and Harpy Queen contract. Pest control This achievement demands every contract to be fulfilled where monster nests have to be destroyed. Absurd amounts of money can be found during "The secrets of Loc Muinne" sidequest (Act III)Īlso do NOT buy the Ban Ard Armor from the Mysterious Merchant in Act II (no matter how tempting it might be), since it can be found anyway after defeating a golem in a cave during "Where is Triss Merigold?" when you cross the fog (Iorveth) or in the same spot underneath the military camp whenever you like (Roche). get a "loan" (free money) from Igor Vivaldi outside the mines in Vergen (Act II) you can safely take more side missions if you are not playing on Insane mode Collect Kaedweni swords at the end of Act II (they sell for 30 Orens each) They sell for 9 Orens each and you should have no problem getting over 200 of those Kill Harpyies during Act II and collect their feathers. Go for fist fight/dice poker/arm wrestle quests with maximum stakes whenever possible (quicksave before to reload if you should lose) Sell every weapon/armor as soon as you find better gear Convince the Merchants in Act I to pay double for the Kayran (for a whopping 1000 Orens) Get the Melitele Amulet from the Mercenaries/Crinfried Reavers in the Prologue and sell it to Anezka in Lobinden in Act I (200 Orens) You will most likely not get this before Act III so hold on to your dear Orens whenever you can. Miser This requires you to have 10.000 Orens in your pockets at one point (not across the entire game). Should you have any less, check again if you missed something. After your first playthrough on Iorveth's side you should sit at 41 achievements (or 42 if you savescum Witch Hunter/Sensitive Guy) following this guide. ![]() ![]() Since this guide is made in the style of a roadmap, miscellaneous achievements that can be achieved anywhere throughout the game will mostly be treated at the point in the game where I think you should get them.Ī few Achievements like "Miser" are a tad easier if you import a Witcher 1 save but it's not that much of a difference.Īfter two playthroughs and about 45-60 hours you should be at 100% achievement completion. This is not exactly an elegant solution, but it gets the job done. To get some of the achievements that require the use of gold or character points more easily without permanently stunting your progress, I will suggest to do some save-scumming. This Guide will focus on playing the game first on Easy/Normal/Hard on Iorveth's path and then on Insane on Roche's Path. There is only one achievement that is actually hard: "Madman", which requires you to play through the game on "Insane" Mode which translates to Hard Mode with Permadeath. ![]() Unlike the first game, where you can just decide who you want to side with on several occasions throughout the game with little difference to the story you are experiencing, in this game you choose only once at the end of Act I and will either focus on the Story of Saskia and the Dragon (Iorveth) or the eponymous Assassins of Kings (Roche) in Act II. You need at least two playthroughs one on Iorveth's side and one on Roche's side. But there are a few things to be considered: ![]() First off: Getting all of the achievements in this game is neither especially hard, nor too time-consuming imho.
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